ChoreTime.jpeg

ChoreTime

ChoreTime

Course: 
Advanced Prototyping & Design

Date:
2017

Skills:
Competitive Analysis, Interviewing, Survey, Competitive Analysis, Information Architecture, Personas, Scenarios, Storyboards, Sketching, Style Guide Creation, Wireframe, Mockup, Interactive Prototype

Team:
C2C|UX: Megan Cody, Katie Jones, Todd Mihlbauer, Stacey Seronick, Nadia Shamsedin


Goal

Our goal was to create and design an easy-to-use and intuitive screen time management and chore assignment app with two different interfaces. We wanted to create an application that will aid parents in teaching their children to establish healthy boundaries with their devices and cultivate personal responsibility.

Background

C2C|UX was tasked with designing and developing a novel product. We decided to challenge ourselves by creating a mobile app with two distinct interfaces; one where parents supervise their children's screen time through the creation and management of chores and a second where their children manage their chores. Balancing the needs of two very different groups of users who want to accomplish different tasks was the biggest challenge we faced as designers.


Final Product

Pitch video with final prototype

Process

See the full documentation here.